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version_history [2025/09/12 12:25] marioversion_history [2026/06/23 21:34] (current) – Add 0.34 and 0.35 release notes to 2026 section mario
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 ===== Older Version History ===== ===== Older Version History =====
  
-[[:version_history:2024|]]+  * [[:version_history:2025|]] 
 +  * [[:version_history:2024|]]
  
-===== 2025 =====+===== 2026 =====
  
----- +==== 0.35 ==== 
- +**//06.23.2026//**
-==== 0.29 ==== +
- +
-**//09.12.2025// **+
  
 **New Features:** **New Features:**
  
-   Waypoints on the Sector Map +  * **Objects window:** A dedicated UI window lists every object currently detected within your sensor range, updated in real time as contacts enter or leave
-     Create a waypoint with Right Mouse Button (RMB). +  **Direct target designation:** Mark a target from the new Objects window and your ship will automatically engage and fire on it
-     Chain multiple waypoints with Shift + RMB+  * **Automatic red alert:** The red alert state now self-clears as soon as no enemies remain in sensor range. 
-     Your ship will auto-fly to the next waypoint once placed. +  * **Sector-based economy:** Each sector maintains its own supply and demand profile, so item prices shift per sector — where you buy and sell now matters
-   * Sector Borders are now visible on both Sector Map and Minimap+  **Localization overhaul:** All translated text was revised for clarity, consistency, and tone across supported languages
- +  * **CJK character update:** The Chinese, Japanese, and Korean character sets were refreshed so newly localized strings render correctly.
-**Updates:** +
- +
-   Added icons to the Home Sector menu. +
-   Redesigned Sector Map for better readability and route planning+
-   Danger Level distribution improved: +
-     Sensor Range 5 → more Danger Level 4 sectors. +
-     Sensor Range 6 → mostly Danger Level 5 sectors+
-   More scannable objects per sector → more discoveries & choices. +
- +
-**Bug Fixes:** +
- +
-   * Fixed translation display issues in the Extraction UI. +
-   * Fixed UI display for selected containers.+
  
 ---- ----
  
-==== 0.28.4 ====+==== 0.34 ==== 
 +**//04.08.2026//**
  
-**//08.26.2025// **+**New Features:**
  
-**Bug Fixes:**+  * **Ship damage persistence:** Ship damage now persists when returning to the station and can be repaired in the Shipyard. 
 +  * **Damage indicator:** Damaged ships are now marked with an icon for better visibility.
  
-   Research tooltips now show the correct ResearchItem costs (credits + resources). No more false “green” entries like Pulse Laser or Argo Freighter A — display & buy logic are finally in sync.+**Updated:**
  
----- +  * Star Map updated; previously selected sectors and ships are now automatically preselected. 
- +  * Improved ship selection and Ship Designer; the Ship Designer now selects the last ship you used
-==== 0.28.3 ==== +  Improved Steam Deck and gamepad support; reworked input mode switching for more consistent controller and keyboard/mouse behavior. 
- +  * Improved gamepad text input. 
-**//08.22.2025//  **+  Improved waypoint synchronization between the game world and the sector map.
  
 **Bug Fixes:** **Bug Fixes:**
  
-  * Fixed Galactic Market unlock (can now be researched, built and used properly) +  * Fixed an issue where distant stars were not visible on the Star Map. 
-  * Research tooltips now show resource costs in red/green instead of only white+  * Fixed a Research UI issue where colors did not update correctly when resources changed. 
 +  * Improved UI closing behavior across several menus. 
 +  * Improved tooltip cleanup and reliability. 
 +  * General bug fixes and stability improvements.
  
 ---- ----
  
-==== 0.28.2 ====+==== 0.33 ====
  
-**//07.02.2025//  **+**//01.12.2026//  **
  
-**Bug Fixes:** +**New Features:**
- +
-  * Fixed issue with advanced mining lasers. +
- +
----- +
- +
-==== 0.28.1 ==== +
- +
-**//07.02.2025//  ** +
- +
-**Bug Fixes:** +
- +
-  * The maximum storage capacity in the station now displays correctly. +
-  * Fixed a crash in the main menu that could occur while the background music was playing. +
- +
----- +
- +
-==== 0.28 ==== +
- +
-**//06.20.2025//  ** +
- +
-**Changes:** +
- +
-  * 60 FPS is now set as the default value for a smoother gameplay experience right from the start. +
- +
-**Bug Fixes:** +
- +
-  * Pirates would sometimes appear on Danger Level 0 – this issue has been fixed. +
-  * A bug in the tutorial that could cause confusion has been corrected. +
- +
----- +
- +
-==== 0.27 ==== +
- +
-**//05.16.2025//  ** +
- +
-**New Content:** +
- +
-  * All civilian ships are now differently armed and will fight back when attacked – no more easy targets! +
-  * Pirate ships can now repair themselves when flying back to their starting point. +
-  * A new dedicated loot UI provides better clarity and control when collecting items. +
- +
-**Improvements:** +
- +
-  * Pirates now behave more intelligently and dynamically – expect more tactical encounters. +
-  * Sectors now contain more hazards and potentially increased pirate activity. +
-  * The mining system has been refined for smoother gameplay. +
-  * The mining UI is now clearer, more intuitive, and more efficient. +
-  * Mining sound effects have been refreshed to enhance immersion. +
-  * The station expansion UI has been improved for better usability. +
-  * The star map UI has been updated to improve navigation. +
- +
----- +
- +
-==== 0.26 ==== +
- +
-**//05.12.2025//  ** +
- +
-**New Content:** +
- +
-  * The station upgrade system now features a completely redesigned user interface – cleaner, more modern, and much easier to use. +
- +
-**Improvements:** +
- +
-  * Fixed several bugs related to sector loading to ensure a more stable and reliable gameplay experience. +
- +
----- +
- +
-==== 0.25 ==== +
- +
-**//02.28.2025//  ** +
- +
-**New Content:** +
- +
-  * Weapon System: Light Torpedo MK3 +
-  * Reactors: +
-      * Medium Reactor Core MK2 +
-      * Medium Reactor Core MK3 +
-      * Large Reactor Core +
-      * Large Reactor Core MK2 +
-      * Large Reactor Core MK3 +
-  * Propulsion Systems: +
-      * Photon Jet Engine MK4 +
-      * Ion Engine MK4 +
- +
-**Improvements:** +
- +
-  * The user interface of the research system has been revised and reorganized to improve usability. +
- +
----- +
- +
-==== 0.24.2 ==== +
- +
-**//02.02.2025//  ** +
- +
-**Bugfix** +
- +
-  * Fixed a bug where the game sometimes crashes when jumping into a sector. +
- +
----- +
- +
-==== 0.24 ==== +
- +
-**//02.02.2025//  ** +
- +
-**Chinese New Year Update.** +
- +
-**New:** +
- +
-  * Manual Weapon Mode: You can now switch between automatic and manual firing for greater control in combat. +
-  * Fire Mode Toggle: Press **F**  to switch between automatic and manual firing. +
-  * Alert State Control: The alert state can now be controlled with the **R**  key. +
-  * Destruction of Civilian Ships: With manual firing enabled, you can now attack civilian ships. +
-  * Wiki Button: A new button in the options menu provides direct access to the game wiki. +
- +
-**New Systems and Ships:** +
- +
-  * Medium Cargo Expansion: A new ship system that increases your cargo capacity. +
-  * Light Torpedo MK2: An upgraded weapon system dealing increased damage. +
-  * Tianlong: A versatile combat ship with exceptional agility and a powerful reactor core. Inspired by the legend of the celestial dragon, it combines impressive speed with strong defensive systems. Ideal for commanders who favor quick maneuvers and heavy firepower. +
-  * Fenghuang: Named after the mythical phoenix, this ship balances offense and defense. It features adaptive shield technology that regenerates after taking damage, along with a sophisticated weapon platform for medium to long-range combat. Perfect for strategic tacticians. +
-  * Zhenwu: A heavily armored patrol ship equipped with energy absorption technology. With its durable structure and advanced sensor array, it excels in long-duration deep-space missions. Choosing the Zhenwu means relying on endurance, resilience, and precision counterattacks. +
- +
-**Update:** +
- +
-  * User interface improvements for a better player experience. +
-  * Adjusted dialogue triggers for planets. +
- +
-**Bug Fix:** +
- +
-  * Fixed an issue in the options menu where the button intended to return to the main menu would instead exit the game. +
-  * Fixed a bug that prevented players from recovering resources when replacing ship systems. +
-  * Fixed an issue in the research system where already researched items were not displayed as completed. +
- +
----- +
- +
-==== 0.23 ==== +
- +
-**//01.10.2025//  ** +
- +
-**New:**+
  
-  * Completely redesigned mining: The mining system has been rebuilt from the ground up to provide fresh gameplay experience.+  * UI Scaling option: You can now adjust the overall UI scale in the Options menu. 
 +  * Star Map UI redesign: The Star Map got a complete UI overhaul. 
 +  * Extraction UI redesign: Improved layout for a much better overview while extracting/looting. 
 +  * Controller support (in-sector): You can now control your ship with a controller while flying around in a sector. 
 +  * Delete confirmation popup: Added a confirmation dialog when deleting a sector (to prevent accidental deletes). 
 +  * Tutorial → Tips Window: The previous tutorial has been removed and replaced with Tips UI window featuring short, mini tutorial-style tips.
  
-**Update:**+**Updated:**
  
-  * The UI design has been completely revamped. It is now darker, and buttons are more clearly recognizable.+  * Research UI adjustments 
 +  * Tooltips scaling behavior: Tooltips are now +10% larger whenever your global UI scale is set above 100% 
 +  * Sector Map UI adjustments 
 +  * Top UI bar updated and slightly enlarged 
 +  * Updated fonts for Chinese / Japanese / Korean 
 +  * Additional small code improvements and cleanup
  
  
version_history.1757672745.txt.gz · Last modified: by mario

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