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| start [2026/07/08 20:02] – Update Latest Update block: v0.37 promoted to Released, drop beta sub-block mario | start [2026/08/05 14:45] (current) – Fix v0.42 anchor slug (DokuWiki strips dots) → v042 mario | ||
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| ===== Latest Public Release ===== | ===== Latest Public Release ===== | ||
| - | **Version 0.37** — Released | + | **Version 0.42** — Released |
| - | Update 0.37 adds a second | + | Update 0.42 introduces |
| Highlights: | Highlights: | ||
| - | * **18 unique stations** — the game world now contains 18 individually designed | + | * **Three-layer protection system** — Damage |
| - | * **Buy ship window redesigned** — a clearer UI window for purchasing ships | + | * **Procedural NPC loadouts** — Hand-crafted NPC ship prefabs replaced by hull templates plus danger-level-driven, |
| - | * **Tooltips for every interactable object** — including scanned resource details on hover | + | * **Armed sector stations** — The 11 normal and 7 exotic inhabited sector stations become independent combat prefabs that fight pirates autonomously |
| - | * **Intelligent lead-prediction** — automatic projectile weapons compute an intercept course per shot | + | * **Unified red enemy indicator** — Hostile ships and stations are marked in red across object list, minimap, |
| - | * **Dynamic per-sector | + | |
| - | [[: | + | [[: |
| ---- | ---- | ||
start.1783533771.txt.gz · Last modified: by mario
