User Tools

Site Tools


start

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
start [2026/06/29 10:01] – Update Latest Update block to v0.36 (June 27, 2026) mariostart [2026/08/05 14:45] (current) – Fix v0.42 anchor slug (DokuWiki strips dots) → v042 mario
Line 12: Line 12:
 ---- ----
  
-==== Latest Update ====+==== Getting Started ====
  
-**Version 0.36** — Released June 27, 2026 
  
-Highlights: 
-  * **Smarter NPC behavior** — pirates and civilian ships react more naturally, NPCs can flee into hyperspace when heavily damaged 
-  * **Sector repairs** — repair your ship at space stations inside sectors (3× the cost of your home station) 
-  * **Hyperspace arrival effect** — new visual effect when ships jump out of hyperspace 
- 
-[[:version_history|Full version history →]]  |  [[https://store.steampowered.com/news/app/2722160|Read on Steam →]] 
- 
----- 
- 
-==== Getting Started ==== 
  
 New to Astrosphere? These guides will get you into your first sector quickly: New to Astrosphere? These guides will get you into your first sector quickly:
Line 36: Line 25:
  
 ==== Game Systems ==== ==== Game Systems ====
 +
 +
  
 ===== Ships & Combat ===== ===== Ships & Combat =====
Line 56: Line 47:
  
 ==== Community & Platforms ==== ==== Community & Platforms ====
 +
 +
  
 Astrosphere lives across several official channels. Pick the one that fits what you want to do: Astrosphere lives across several official channels. Pick the one that fits what you want to do:
Line 67: Line 60:
 | **Developer Website** | Game info, press kit, dev blog, contact | [[https://mariojacob.com/|mariojacob.com →]] | | **Developer Website** | Game info, press kit, dev blog, contact | [[https://mariojacob.com/|mariojacob.com →]] |
  
 +----
 +
 +==== Latest Update ====
 +
 +===== Latest Public Release =====
 +**Version 0.42** — Released August 5, 2026
 +
 +Update 0.42 introduces a three-layer protection system on ships and stations, procedural NPC loadouts, armed sector stations, and a unified red enemy indicator in sector map and minimap.
 +
 +Highlights:
 +  * **Three-layer protection system** — Damage now hits shield, then armor, then hull on ships and stations
 +  * **Procedural NPC loadouts** — Hand-crafted NPC ship prefabs replaced by hull templates plus danger-level-driven, energetically valid slot loadouts
 +  * **Armed sector stations** — The 11 normal and 7 exotic inhabited sector stations become independent combat prefabs that fight pirates autonomously
 +  * **Unified red enemy indicator** — Hostile ships and stations are marked in red across object list, minimap, sector map, and world name
 +
 +[[:version_history:2026#v042|Full 0.42 release notes →]]
 ---- ----
  
 ==== Wiki Notice ==== ==== Wiki Notice ====
 +
 +
  
 This wiki is actively maintained alongside Early Access. If you can't find what you're looking for, the in-game codex or the [[https://steamcommunity.com/app/2722160/discussions/|Steam Forums]] may help in the meantime. This wiki is actively maintained alongside Early Access. If you can't find what you're looking for, the in-game codex or the [[https://steamcommunity.com/app/2722160/discussions/|Steam Forums]] may help in the meantime.
  
 Want to contribute or report a wiki issue? Contact the developer on [[https://discord.gg/pZv3r42Sr4|Discord]]. Want to contribute or report a wiki issue? Contact the developer on [[https://discord.gg/pZv3r42Sr4|Discord]].
- 
start.1782720106.txt.gz · Last modified: by mario

Donate Powered by PHP Valid HTML5 Valid CSS Driven by DokuWiki