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| start [2026/06/29 10:01] – Update Latest Update block to v0.36 (June 27, 2026) mario | start [2026/08/05 14:45] (current) – Fix v0.42 anchor slug (DokuWiki strips dots) → v042 mario | ||
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| - | ==== Latest Update | + | ==== Getting Started |
| - | **Version 0.36** — Released June 27, 2026 | ||
| - | Highlights: | ||
| - | * **Smarter NPC behavior** — pirates and civilian ships react more naturally, NPCs can flee into hyperspace when heavily damaged | ||
| - | * **Sector repairs** — repair your ship at space stations inside sectors (3× the cost of your home station) | ||
| - | * **Hyperspace arrival effect** — new visual effect when ships jump out of hyperspace | ||
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| - | [[: | ||
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| - | ---- | ||
| - | |||
| - | ==== Getting Started ==== | ||
| New to Astrosphere? | New to Astrosphere? | ||
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| ==== Game Systems ==== | ==== Game Systems ==== | ||
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| ===== Ships & Combat ===== | ===== Ships & Combat ===== | ||
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| ==== Community & Platforms ==== | ==== Community & Platforms ==== | ||
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| Astrosphere lives across several official channels. Pick the one that fits what you want to do: | Astrosphere lives across several official channels. Pick the one that fits what you want to do: | ||
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| | **Developer Website** | Game info, press kit, dev blog, contact | [[https:// | | **Developer Website** | Game info, press kit, dev blog, contact | [[https:// | ||
| + | ---- | ||
| + | |||
| + | ==== Latest Update ==== | ||
| + | |||
| + | ===== Latest Public Release ===== | ||
| + | **Version 0.42** — Released August 5, 2026 | ||
| + | |||
| + | Update 0.42 introduces a three-layer protection system on ships and stations, procedural NPC loadouts, armed sector stations, and a unified red enemy indicator in sector map and minimap. | ||
| + | |||
| + | Highlights: | ||
| + | * **Three-layer protection system** — Damage now hits shield, then armor, then hull on ships and stations | ||
| + | * **Procedural NPC loadouts** — Hand-crafted NPC ship prefabs replaced by hull templates plus danger-level-driven, | ||
| + | * **Armed sector stations** — The 11 normal and 7 exotic inhabited sector stations become independent combat prefabs that fight pirates autonomously | ||
| + | * **Unified red enemy indicator** — Hostile ships and stations are marked in red across object list, minimap, sector map, and world name | ||
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| + | [[: | ||
| ---- | ---- | ||
| ==== Wiki Notice ==== | ==== Wiki Notice ==== | ||
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| This wiki is actively maintained alongside Early Access. If you can't find what you're looking for, the in-game codex or the [[https:// | This wiki is actively maintained alongside Early Access. If you can't find what you're looking for, the in-game codex or the [[https:// | ||
| Want to contribute or report a wiki issue? Contact the developer on [[https:// | Want to contribute or report a wiki issue? Contact the developer on [[https:// | ||
| - | |||
start.1782720106.txt.gz · Last modified: by mario
